PC changes for the presets
It would be nice to to use PC to change plugin presets. I've got live setup and the idea behind it is not to open the GUI. Is there a chance to implement it in the future updates? I'm using 4 of Minimal Audio plugins.

catmonkey777 5 days ago
PC changes for the presets
It would be nice to to use PC to change plugin presets. I've got live setup and the idea behind it is not to open the GUI. Is there a chance to implement it in the future updates? I'm using 4 of Minimal Audio plugins.

catmonkey777 5 days ago
Vocal Future - What an Incredible Expansion for Evoke
This is simply brilliant! Truly awesome possibilities right out of the box!

Nigel Stewart 9 days ago
Vocal Future - What an Incredible Expansion for Evoke
This is simply brilliant! Truly awesome possibilities right out of the box!

Nigel Stewart 9 days ago
Making Fully Complete Custom 3rd Party Preset, Wavetable and Sample Packs
I am attempting my first 3rd Party offering for Current, which will consist of (1) presets, (2) wavetables (standalone), and (3) samples (standalone). The latter two categories I am including so that others can use my custom wavetables and samples (all in .wav format) to design their own patches in Current, and even use my wavetables and samples in other synths, such as Vital, Pigments, and so on. I have the very basic, skeleton of the 3 packs (which will be distributed together as a single deliverable) worked out. But… I am finding that several finer details of my Presets, Wavetables and Samples packs seem to be unavailable, such as having an embedded sample for each preset, a picture of each wavetable, and many fields that appear as a default “---” in my Wavetable and Sample packs, but which, in fact, do have actual useful information in them in official Minimal Audio Wavetable and Sample packs. I seem to have no way to complete these incomplete features and fields in my presets, wavetable, and samples packs. See my discord post for further details, here: https://discord.com/channels/1192576680997433354/1192576681723035690/1507666142817423422 My wavetable and samples packs look to the purchaser as if I have not done my homework. I am prepared to do so, but it seems I have no avenue available to me presently to bring my Wavetable and Sample packs up to equivalent standards of what users will expect to see, given what is presented to them in the official Minimal Audio packs. All features of the Minimal packs really should (must) be made available to 3rd party pack developers (Presets, Wavetables, and Samples), so that 3rd party packs do not appear as some substandard subset of offerings, compared to what is officially sold by Minimal. thanks, -keith.

User 20 days ago
Making Fully Complete Custom 3rd Party Preset, Wavetable and Sample Packs
I am attempting my first 3rd Party offering for Current, which will consist of (1) presets, (2) wavetables (standalone), and (3) samples (standalone). The latter two categories I am including so that others can use my custom wavetables and samples (all in .wav format) to design their own patches in Current, and even use my wavetables and samples in other synths, such as Vital, Pigments, and so on. I have the very basic, skeleton of the 3 packs (which will be distributed together as a single deliverable) worked out. But… I am finding that several finer details of my Presets, Wavetables and Samples packs seem to be unavailable, such as having an embedded sample for each preset, a picture of each wavetable, and many fields that appear as a default “---” in my Wavetable and Sample packs, but which, in fact, do have actual useful information in them in official Minimal Audio Wavetable and Sample packs. I seem to have no way to complete these incomplete features and fields in my presets, wavetable, and samples packs. See my discord post for further details, here: https://discord.com/channels/1192576680997433354/1192576681723035690/1507666142817423422 My wavetable and samples packs look to the purchaser as if I have not done my homework. I am prepared to do so, but it seems I have no avenue available to me presently to bring my Wavetable and Sample packs up to equivalent standards of what users will expect to see, given what is presented to them in the official Minimal Audio packs. All features of the Minimal packs really should (must) be made available to 3rd party pack developers (Presets, Wavetables, and Samples), so that 3rd party packs do not appear as some substandard subset of offerings, compared to what is officially sold by Minimal. thanks, -keith.

User 20 days ago
[Current] Enhanced features for the sampler
I know you guys are cooking current 3.0 in the background so I am sure you’ve got some great ideas already. But I was just using current mostly to load in a sample and add the sub engine and effects to it. This is a powerful combo and it would just be nice to get a more advanced sampler for the next version. I could come up with a few things to suggest, but for example today I wanted to modulate the start point of the sample but it is not possible. So for now I am just bringing this up as something that could be more feature rich in the future. I like to use current as my sampler, but right now its a bit of a side engine.

User 29 days ago
[Current] Enhanced features for the sampler
I know you guys are cooking current 3.0 in the background so I am sure you’ve got some great ideas already. But I was just using current mostly to load in a sample and add the sub engine and effects to it. This is a powerful combo and it would just be nice to get a more advanced sampler for the next version. I could come up with a few things to suggest, but for example today I wanted to modulate the start point of the sample but it is not possible. So for now I am just bringing this up as something that could be more feature rich in the future. I like to use current as my sampler, but right now its a bit of a side engine.

User 29 days ago
Elevated vocals purchased
Hi guys, just checked the plugin a little but didn’t have time to work with it yet. But just checking gave me a lot of inspiration already. 😃

User about 1 month ago
Elevated vocals purchased
Hi guys, just checked the plugin a little but didn’t have time to work with it yet. But just checking gave me a lot of inspiration already. 😃

User about 1 month ago
Minimal Audio All Access Philosophy
I’m a “All access” User and Supporter. Every month I spend 15€ to get all content since years, but I more and more realized that was bullshit, frankly speaking, who is using “all content” - the answer "- no one! Always when a anniversary offer appears, I feel like “I’m the idiot that spends monthly money, even if I don’t use any plugin” don’t get me wrong, the plugins are great, but I don’t use them every track or production, like noone else. So where is the advantage to use all access? The answer, there is no advantage, it is a disadvantage and not a small one. You find deals for 50% or less on different deals pages from time to time, and the anniversary or bundle deals you can’t use with the all access money. As a marketing Specialist, I understand, go to a deal page, offer a older plugin for 9,99€ is a good chance to get new customers, but - For All access users it’s like a slap in the face, you can buy it for the deal price, but you have to spend money again, and the money you have already spend, you keep it to buy plugins or expansion you maybe use a few times. So if you don’t give the all access users any possibility to use that in sales or bundles, I recommend everyone that think about it, better wait for deals or anniversary sales to buy plugins. It is not that big advantage you want to sell, it is a disadvantage at the end. And all readers of this post need to keep in mind, we are not talking about material products that have a production line, materials that need to buy to produce it, it is a one time development with improvements from time to time, but nothing you will loose money when you sell it for a cheaper price to customers that support you many months or years. Someone will say, ya, that is written somewhere in the terms bla bla, but if you want to transparent to the customers, you should wrote this in a big font a clear for every subscriber “it can’t be used for discounts or bundles” You should rethink about this situation, maybe a solution is to pay like 20% on top of the all access money to make both sided happy. Best wishes at all

Christian Voithenleitner about 1 month ago
Minimal Audio All Access Philosophy
I’m a “All access” User and Supporter. Every month I spend 15€ to get all content since years, but I more and more realized that was bullshit, frankly speaking, who is using “all content” - the answer "- no one! Always when a anniversary offer appears, I feel like “I’m the idiot that spends monthly money, even if I don’t use any plugin” don’t get me wrong, the plugins are great, but I don’t use them every track or production, like noone else. So where is the advantage to use all access? The answer, there is no advantage, it is a disadvantage and not a small one. You find deals for 50% or less on different deals pages from time to time, and the anniversary or bundle deals you can’t use with the all access money. As a marketing Specialist, I understand, go to a deal page, offer a older plugin for 9,99€ is a good chance to get new customers, but - For All access users it’s like a slap in the face, you can buy it for the deal price, but you have to spend money again, and the money you have already spend, you keep it to buy plugins or expansion you maybe use a few times. So if you don’t give the all access users any possibility to use that in sales or bundles, I recommend everyone that think about it, better wait for deals or anniversary sales to buy plugins. It is not that big advantage you want to sell, it is a disadvantage at the end. And all readers of this post need to keep in mind, we are not talking about material products that have a production line, materials that need to buy to produce it, it is a one time development with improvements from time to time, but nothing you will loose money when you sell it for a cheaper price to customers that support you many months or years. Someone will say, ya, that is written somewhere in the terms bla bla, but if you want to transparent to the customers, you should wrote this in a big font a clear for every subscriber “it can’t be used for discounts or bundles” You should rethink about this situation, maybe a solution is to pay like 20% on top of the all access money to make both sided happy. Best wishes at all

Christian Voithenleitner about 1 month ago
MID-SIDE BALANCE CONTROL - FUSE COMPRESSOR
Hi, I was just over on the Discord to ask whether Fuse Compressor has a Mid-Side balance control, and Ben suggested I come here to park my request. For reference and to give you the background see this discussion: https://discord.com/channels/1192576680997433354/1192576681723035690/1497809019145031710 The situation is this: Fuse Compressor has a mid-side mode, and it has the ability to delink its two channels. (L/R in stereo mode, or mid and side in mid-side mode). But it lacks the ability to pan/balance the amount of compression being done on the two channels, once they are being run de-linked. In normal, stereo mode, no big deal. It would be a pretty odd case where somebody would want to assign more (or all) compression to the left channel as compared to the right. However… in mid-side mode, that no longer applies. In fact, the most common use case for a mid-side compression setup is where the low/sub sides of the signal are dipping occasionally into antiphase territory and need to be corrected. In those situations, the mid-side compressor is skewed/balanced to have stronger (or only) compression on the sides, while applying less (or no) compression to the mids. On the discord, we discussed that this can be done with some creative routing in the DAW for Fuse Compressor standalone. But my actual situation/use case is that I am making presets for Current, with Fuse Compressor as my onboard mid-side compressor. But it lacks the mid-side balance control needed to focus more/all of the compression to the sides to help control antiphase issues as they inherently crop up in the presets. So this goes beyond Fuse Compressor itself or workarounds in the DAW, to being an actual functionality enabling request for Current itself: the ability to dial in (in mid-side mode in particular) how much relative compression is being done on each channel. sometimes folks will want all the compression on the sides, but none on the mids. Other times, all in the mids, none in the sides. And yet other times, some balance in between of the two. If you need an example of a compressor that has this ability, take a look at Pro C2. That has a simple panning knob for mid side that goes from 100% mids/0% sides, to 0% mids/100% sides and any variable amount in between. This is what makes a mid-side compressor so valuable. Being able to compress mids and sides separately in variable amounts in relation to each other, after de-linking the two compressor channels from each other. If you have any questions, probably best to hit me up over on Discord to get my attention. Thanks. -Keith.

User about 2 months ago
MID-SIDE BALANCE CONTROL - FUSE COMPRESSOR
Hi, I was just over on the Discord to ask whether Fuse Compressor has a Mid-Side balance control, and Ben suggested I come here to park my request. For reference and to give you the background see this discussion: https://discord.com/channels/1192576680997433354/1192576681723035690/1497809019145031710 The situation is this: Fuse Compressor has a mid-side mode, and it has the ability to delink its two channels. (L/R in stereo mode, or mid and side in mid-side mode). But it lacks the ability to pan/balance the amount of compression being done on the two channels, once they are being run de-linked. In normal, stereo mode, no big deal. It would be a pretty odd case where somebody would want to assign more (or all) compression to the left channel as compared to the right. However… in mid-side mode, that no longer applies. In fact, the most common use case for a mid-side compression setup is where the low/sub sides of the signal are dipping occasionally into antiphase territory and need to be corrected. In those situations, the mid-side compressor is skewed/balanced to have stronger (or only) compression on the sides, while applying less (or no) compression to the mids. On the discord, we discussed that this can be done with some creative routing in the DAW for Fuse Compressor standalone. But my actual situation/use case is that I am making presets for Current, with Fuse Compressor as my onboard mid-side compressor. But it lacks the mid-side balance control needed to focus more/all of the compression to the sides to help control antiphase issues as they inherently crop up in the presets. So this goes beyond Fuse Compressor itself or workarounds in the DAW, to being an actual functionality enabling request for Current itself: the ability to dial in (in mid-side mode in particular) how much relative compression is being done on each channel. sometimes folks will want all the compression on the sides, but none on the mids. Other times, all in the mids, none in the sides. And yet other times, some balance in between of the two. If you need an example of a compressor that has this ability, take a look at Pro C2. That has a simple panning knob for mid side that goes from 100% mids/0% sides, to 0% mids/100% sides and any variable amount in between. This is what makes a mid-side compressor so valuable. Being able to compress mids and sides separately in variable amounts in relation to each other, after de-linking the two compressor channels from each other. If you have any questions, probably best to hit me up over on Discord to get my attention. Thanks. -Keith.

User about 2 months ago
poly flanger restart modulation on play
at least in ableton, poly flanger keeps the modulation going (even in beat sync mode) when you stop playback, resulting in the modulation being out of sync when you resume playback. the phase doesn’t reset when you automate the on/off either, nor can I find any other sort of work around to make keep the modulation in time. honestly, this makes the plugin kind of unusable without getting a lucky resample. so many other plugins have this feature available, I would think this would be an easy fix? please fix this because I was really loving the sounds I was getting out of this plugin, but I really can’t use it this way!

User about 2 months ago
poly flanger restart modulation on play
at least in ableton, poly flanger keeps the modulation going (even in beat sync mode) when you stop playback, resulting in the modulation being out of sync when you resume playback. the phase doesn’t reset when you automate the on/off either, nor can I find any other sort of work around to make keep the modulation in time. honestly, this makes the plugin kind of unusable without getting a lucky resample. so many other plugins have this feature available, I would think this would be an easy fix? please fix this because I was really loving the sounds I was getting out of this plugin, but I really can’t use it this way!

User about 2 months ago
Program Change in Current
Hi, I use Current in a live performance setup and would love to be able to switch presets via MIDI Program Change. Are there any plans to implement this? Thanks.

User 3 months ago
Program Change in Current
Hi, I use Current in a live performance setup and would love to be able to switch presets via MIDI Program Change. Are there any plans to implement this? Thanks.

User 3 months ago
MIDI Note control of Poly Flanger?
What it says - would love to be able to control Poly Flanger with MIDI notes as if it were a synth - would make it into a pretty credible vocoder/karplus strong resonator … would also love to see “scale type” and “voicing” opened up for automation …

User 4 months ago
MIDI Note control of Poly Flanger?
What it says - would love to be able to control Poly Flanger with MIDI notes as if it were a synth - would make it into a pretty credible vocoder/karplus strong resonator … would also love to see “scale type” and “voicing” opened up for automation …

User 4 months ago
Plugin Idea - Volcanic Waveshaper
Basically aimed as a plugin evolution to Rift, Volcanic Waveshaper builds on the concept of Rift’s positive and negative waveshapes, but instead, relies on wavetables to achieve the said effect. Rift’s individual waveshapes can be reproduced as stock wavetables.

User 4 months ago
Plugin Idea - Volcanic Waveshaper
Basically aimed as a plugin evolution to Rift, Volcanic Waveshaper builds on the concept of Rift’s positive and negative waveshapes, but instead, relies on wavetables to achieve the said effect. Rift’s individual waveshapes can be reproduced as stock wavetables.

User 4 months ago
Delta solo and curve adjustment of the built-in clipper.
I noticed that no hotkeys are assigned to this button (Ctrl + Left Mouse Button, for example). It simply switches between three modes. But I think we could make it a bit more user-friendly: If one of the two limiting modes is enabled, the "delta solo" function becomes available, allowing you to listen separately to the distortion introduced by the clipper. I suggest assigning this by clicking the icon with Alt + Left Mouse Button. While holding Shift + dragging with the Left Mouse Button up and down, the clipper curve will change, making it either softer or more aggressive. This can be indicated by a color gradient from red to violet and by updating the curve icon instead of using a static image. Consequently, only one mode will be needed instead of two. This will make the final clipping more flexible and clean. The delta solo function is quite important for effects that can introduce significant distortion, such as a clipper.

User 4 months ago
Delta solo and curve adjustment of the built-in clipper.
I noticed that no hotkeys are assigned to this button (Ctrl + Left Mouse Button, for example). It simply switches between three modes. But I think we could make it a bit more user-friendly: If one of the two limiting modes is enabled, the "delta solo" function becomes available, allowing you to listen separately to the distortion introduced by the clipper. I suggest assigning this by clicking the icon with Alt + Left Mouse Button. While holding Shift + dragging with the Left Mouse Button up and down, the clipper curve will change, making it either softer or more aggressive. This can be indicated by a color gradient from red to violet and by updating the curve icon instead of using a static image. Consequently, only one mode will be needed instead of two. This will make the final clipping more flexible and clean. The delta solo function is quite important for effects that can introduce significant distortion, such as a clipper.

User 4 months ago
Additional Randomization Options in Current
Would would nice to have a seed-based randomization option in current/all fx so that you could get pseudo randomized movement that is the same every time the playhead is launched Would nice to have an unlimited discrete note-on modulator that you could assign to things that you’re not taking up modulation slots with randomized s&h modulators in trigger mode

User 4 months ago
Additional Randomization Options in Current
Would would nice to have a seed-based randomization option in current/all fx so that you could get pseudo randomized movement that is the same every time the playhead is launched Would nice to have an unlimited discrete note-on modulator that you could assign to things that you’re not taking up modulation slots with randomized s&h modulators in trigger mode

User 4 months ago
Envelope Follower input filter
It would be really helpful for envelope followers (in Rift, Current etc.) to be able to have their input high passed so that its only responding to higher frequencies — sounds with big subs can sometimes really kneecap the usefulness of the follower.

User 4 months ago
Envelope Follower input filter
It would be really helpful for envelope followers (in Rift, Current etc.) to be able to have their input high passed so that its only responding to higher frequencies — sounds with big subs can sometimes really kneecap the usefulness of the follower.

User 4 months ago